News

Stellar Blade was ported to PC just a few days ago and modders are already enhancing the game with their touch. Even the ...
Sony does not see Nintendo as a competitor—at least not on a global scale. The situation is different in Japan, which is considered a unique market. This statement comes from Shuhei ...
Shift UP CEO Hyung-Tae Kim says he sees no point in attempting to "regulate" the mods PC players will make for 'Stellar Blade ...
The milestone in question is over three million copies sold on Steam, with SHIFT UP announcing the achievement in a social ...
The VGChartz sales comparison series of articles are updated monthly and each one focuses on a different sales [...] ...
Sony Interactive Entertainment's Studio Business Group CEO Hermen Hulst says the company is continuing to take a "measured" ...
Today, the developers at Shift Up have announced that the PC version of Stellar Blade has sold one million copies in its first three days of release. The developers pointed out that this means ...
Stellar Blade's latest DLC adds the world of Nikke, but can it deliver the kind of content fans of both franchises have been hoping for?
Shift Up's CEO is acknowledging the criticism some players have levelled at Stellar Blade's narrative, while explaining how it came to be.
Nintendo has not abandoned its usual plans for a June Direct, but there’s no sign this week’s will mention Red Dead ...
Stellar Blade director Kim Hyung-tae says he isn’t entirely happy with the finished product, saying he feels the game's story is its weakest point.
Quietly in the background, plausible technical specifications for Sony's next generation handheld have come to light.