You will learn to write a lit toon shader from scratch. The shader will be lit by a single directional light, and cast and receive shadows. Breath of the Wild divides surfaces into two bands of ...
Here's a guide on how to create a see-through walls effect using shaders in unity. Inside you'll find a couple of examples of how to create the effect along with some extra examples for more effects.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results