OpenCL, created to support parallel programming in Apple's Snow Leopard operating system, may become the new world standard for parallel programming on all platforms. Peter N. Glaskowsky is a computer ...
The use of FPGAs in HPC is limited less by the capabilities of current hardware and more by the challenges in programming them without sacrificing performance. Recent work from Boston University has ...
The Khronos Group, the organization responsible for maintaining a number of open standards such as OpenGL, WebGL, and OpenMAX, has announced the release of OpenCL 1.1, an update to the cross-platform ...
Apple has reportedly set an industry record by moving its OpenCL parallel computing standard from its beginnings to imminent approval in half a year, paving the way for its inclusion in Mac OS X Snow ...
Today, the Khronos Group consortium released the OpenCL 3.0 Provisional Specifications. OpenCL 3.0 realigns the OpenCL roadmap to enable developer-requested functionality to be broadly deployed by ...
AMD has announced the release of the first OpenCL SDK for x86 CPUs, and it will enable developers to target x86 processors with the kind of OpenCL code that's normally written for GPUs. In a way, this ...
OpenCL specification, an open industry standard for 3D graphics and computer audio that started as an Apple proposal but has gained many supporters, has been ratified. Brooke Crothers writes about ...
Don’t let your gaming card loaf around anymore. Free benchmark Luxmark can give it an OpenCL education, complete with a final grade. As graphics cards have grown more complex and powerful over the ...
The Khronos Group has ratified OpenCL 1.1, a programming standard for parallel execution of tasks across multicore processors, the standards-setting organization said on Monday. The OpenCL standard, ...
Though the “techlectic” SC08 crowd at Austin’s Rio Grande Mexican Restaurant Monday night was thirsty for cold beer and hungry for nachos and quesadillas, they were equally famished for information on ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...