In The Last of Us, there was one surefire way to kill a clicker: craft a shiv, creep up, and stab it in the neck. There’s no need for one of those steps in The Last of Us: Part 2. The Last of Us: Part ...
TheGamer on MSN
The Last of Us Part 2 almost had peek and hold-up mechanics
Over on Twitter, Speclizer, a modder and content creator, shared their discovery of two features: "Peek Mode" and "Hold Up," both of which never made it into the final product, but have animations, ...
The Last of Us Part 2 Gameplay Mechanics, Story Overview Naughty Dog's Neil Druckmann details the main locations Ellie and players will explore in The Last of Us Part 2's expansive world and ambitious ...
The Last of Us is one of the rare beloved games of the past decade that not only didn’t demand a sequel, but actively seemed to resist the idea of one. Its story is largely poignant because of how ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results